Goldeneye 007 for the Wii takes the concept behind the original N64 exclusive and moves not only the gameplay forward to the modern era, but also fast-forwards the Bond franchise to the new guy. Pierce Brosnan's Bond will likely forever remain an N64 exclusive, as Daniel Craig's Bond takes the reigns. This new Goldeneye isn't so much a remake or a port as it is, as Hollywood says when spinning a "remake," a reboot of the classic title.
Essentially, the game is a revamp of the Goldeneye story, which has James Bond fighting to stop a rogue Russian General from unleashing the powerful Goldeneye weapon. What the new Goldeneye brings to the table is the grittier nature of Craig's James Bond, with the gameplay largely modernized from the design of the N64 original. Many story elements have been modernized as well, for instance, character motivations have been updated and Bond's tech-filled watch from the original movie and game has been replaced by an do-all cell phone. Character designs have been updated as well.
The original Goldeneye's strength arguably came from its gameplay, vast array of options, and the multiplayer mayhem. The 2010 redux modernizes the these points to be more in-line with modern FPS titles in the dual-analog style. It can be played either with the Wii Remote and Nunchuck (using the Remote as the "look" analog stick), or with the dual-analog set-up of the Wii Classic Controller or Classic Controller Pro. It is also compatible with the Wii Zapper and GameCube controllers. Activision promotes the title as a "thinking man's" First-Person Shooter as it features more than one way to complete missions.
The game is largely a First-Person Shooter with an emphasis on spy-based stealth and espionage similar to the original N64 Goldeneye. However, the game also contains Third-Person vehicular elements, such as the tank chase sequence from the film.
The game retains the split-screen multiplayer mayhem the original title was known for, and again modernizes things with online gameplay for up to eight players. Like the original N64 game, characters from the main game appear in multiplayer as well as classic Bond villains including infamous characters Jaws, Scaramanga (the man with the Golden Gun) and Oddjob. Overall, the game promises 50 playable characters for the multiplayer experience, ten maps, three gameplay modes, and seventeen "modifiers."