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Kingdoms of Amalur: Reckoning
(2012)
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Developer: 38 Studios
Platform: PlayStation 3
Genre: Role-playing video game, Action role-playing game
Publisher: Electronic Arts

Kingdoms of Amalur: Reckoning is a single-player action role-playing game for Microsoft Windows, PlayStation 3 and Xbox 360. Ken Rolston acts as the game's executive designer, R. A. Salvatore created the game universe and lore, with Todd McFarlane working on the artwork, and Grant Kirkhope creating the musical score. It was developed by 38 Studios and Big Huge Games. The game was released on February 7, 2012 in North America and on February 9, 2012 in Europe. The first public demonstration was at the Penny Arcade Expo East 2011 on March 11, 2011.

Kingdoms of Amalur features "5 distinct regions... 4 playable races, and 3 class trees with 22 abilities per tree." The four playable races are the Almain (civilized Humans), the Dokkalfar (Dark Elves), the Ljosalfar (Light Elves), and the Varani (nomadic Humans).. The player starts off as a "blank slate", but can afterwards choose a class among the three available in the game, which are are called Might, Finesse, and Sorcery; they correspond to the fighter, rogue, and mage classes respectively. . The player can invest in a skill-tree system to unlock various "destinies", which act as the class system for the game.