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Just Cause
(2006)
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Developer: Avalanche Studios
Platform: Xbox 360
Genre: Action
Publisher: Eidos

In a nutshell:
Grand Theft Auto might give you the freedom of a whole city or county but in Just Cause you've got the task of overthrowing a 250,000 acre island all on your lonesome in the world's first Che Guevara simulator.
The lowdown:
Taking inspiration not just from Grand Theft Auto but also Mercenaries and old Amiga classic Midwinter you play CIA black ops agent Rico Rodriguez as he attempts to overthrow the evil dictator of the fictional island of San Esperito. Despite the huge island and the complete freedom of movement you have on it the game actually only has 21 story missions. There are over 300 side missions but it quickly becomes obvious that these fall into only a very small number of different styles, not all of which are all that entertaining. What makes the game fun though is just wandering off and doing your own thing, which invariably involves upsetting the local military or drug lords and instigating a massive, impromptu firefight. The game may lack depth and variety but it offers a freedom to explore and cause chaos that few others can rival.
Most exciting moment:
As impractical as it may seem you've always got a grappling hook and a parachute, which allows you to lock onto any vehicle and commandeer it whenever you want. It also lets you perform some utterly outrageous stunts as you parasail behind boats and jump from a moving aircraft straight onto a road convoy miles below you.
Since you ask:
Instead of storing the island of San Esperito as a gigantic map the game uses a new technique called procedural synthesis to create the landscape on the fly. This is the only way to make such large scale graphics work on the PS2, especially when you're flying miles above the island.
The bottom line:
Che Guevara meets James Bond in this shallow but satisfying sandbox game.
"HARRISON DENT"


Features: Freeform gameplay - Approach missions in any way you like, or break off from the fight and enjoy exploring the islands Huge environments with over 250 thousand acres of land to explore - The largest environment ever seen in a game Over-the-top stunts - Jump from vehicle to vehicle, parasail, skydive, and base-jump More than 100 of the most varied, exciting array of land, sea and air vehicles ever seen in a video game Cutting-edge technology delivers a huge, beautiful, detailed world while eliminating loading times