










"Metro 2033" is a single              player first-person shooter (FPS) that incorporates role-playing game              (RPG) elements. Based on the best selling novel of the same name by              Dmitry A. Glukhovsky, it tells the story of humanity's struggle for              survival in the forgotten tunnels of Moscow's underground subway system              following a devastating nuclear war. Features include mission play              combining a unique mix of firearm and melee combat, an economy revolving              around ammo and items and an experience system which takes each of              your actions into account, leading to a variety of possible alternate              endings and extended replay value.                .caption { font-family: Verdana, Helvetica neue, Arial, serif; font-size: 10px; font-weight: bold; font-style: italic; }  ul.indent { list-style: inside disc; text-indent: -15px; }  table.callout { font-family: verdana; font-size: 11px; line-height: 1. 3em; }  td.vgoverview { height: 125px; background: #9DC4D8 url(http://images.amazon.com/images/G/01/electronics/detail-page/callout-bg.png) repeat-x; border-left: 1px solid #999999; border-right: 1px solid #999999; padding-left: 20px; padding-right: 20px; padding-bottom: 10px; width: 250px; font-family: verdana; font-size: 12px; }                                                                                                      Story             The apocalypse came by our own making, with a single blinding flash,              followed by a firestorm of sheer flame. It took just an hour and a              half to wipe out 3.5 billion people and 10,000 years of civilization,              plunging humanity into a hopeless Dark Age. In the aftermath, survivors              in Moscow moved underground and slowly organized into small socially              and politically independent tribes, clustered around the city's deep,              subway stations. The young man, Artyom is among them. A member of              the first generation of children raised in the subterranean world              following the apocalypse, he has only the vaguest recollections of              life above ground, and contact with other humans beyond those that              inhabit his local station, "Exhibition," but he will have to face              new experiences with both if humanity is to survive. Mutated beasts              known as "Dark Ones" are spreading throughout the isolated stations              of the Metro, and Artyom has been chosen as the messenger to spread              the news of the new peril.                                                                          
                                                           Become humanity’s last savior and uncover the truth behind the horrors that await in Moscow’s underground.               View                larger.                                          Gameplay             "Metro 2033" is a single player, FPS that also incorporates RPG              elements. Action played out in the role of young Artyom, is mission-based              and because the game is based on the Glukhovsky novel, the storyline              veers away from the anti-Russian stance that is often seen in post-apocalyptic              stories and video games. Here the Russian characters are humanity,              and fight every day against the terrors that nuclear war has wrought.              These terrors come mostly in the form of mutants known as "Homo Novus,"              who have invaded the Underground, as well as frightening alien-like              paranormal creatures that haunt the gameworld. The game hero, Artyom,              has a certain immunity to the latter and a talent for dispatching              the former, which together make him a very popular choice to be sent              on missions. Combat throughout utilizes a mixture of improvised firearms              and melee weapons. Balancing the use of these two is important because              in this world of violence and scarcity, ammunition plays the duel              role of protection and commodity. Throughout the game players will              use ammo as much to purchase items and upgrades at different stations              visited, as they will use it in combat. In addition, the choices made              by players throughout the game register as "Enlightenment Points,"              or the lack of them. Accumulated totals of these register as a variety              of constructs such as curiosity, kindness and prejudice resistance              that can and will lead to alternative story endings. Together with              its unique inventory management system, engrossing storyline and replay              value based on morality, "Metro 2033" is sure to be a game not              to be missed by FPS and RPG players alike.               Key Game Features     Menacing Atmosphere – Incorporating shadows, ambient sounds, lighting effects and claustrophobic scenes to create feeling of tension and fear         DX10 and PhysX delivers the best graphical detailing of a post-nuclear setting to date.     Visceral engagement with the game world - fall down broken steps, tunnel race etc.       Diversity of Combat – Combat is brutal and intense, fought with improvised weapons or hand to hand in the half shadows.   Enlightenment Points – Proprietary engine takes into account your actions and analyzes them (curiosity, kindness, prejudice resistance) leading to alternative story endings.         Play through the game using either over-the-top shooter, or calculated stealth techniques, altering the game play style in the progression of the game.       Time of No Return – The length of being in hostile environment on the surface is limited, players should take that into account when venturing above ground.   Inventory Management – Use ammo to take down the opposition or save it to purchase upgrades. Cartridges replace cash, Gadgets are gold (gas masks).         RPG Light Story – Encounter NPC’s via engaging and trading activity across the various ‘Station States’, each with its own social system.         Additional Screenshots:                                
                                      Distinct underground societies.                 View                  larger.                                                              
                                      Unique combat blend.                 View larger.                                                                   
                                      Loads of gadget options.                 View                  larger.                                                         
                                      FPS & RPG elements blended.                 View                  larger.

